Showing posts with label Multimedia. Show all posts
Showing posts with label Multimedia. Show all posts
// // Leave a Comment

What is #animation | what do you mean by animation?

This is my old post which I have just rewrite to you to know simple definitions..!!

In generally when a person says "ANIMATION" it really means that he is telling or asking about the branch which a person have to study but, In practical, "ANIMATION" is a subject which contains the moving pictures or the illusion of moving pictures with a rapid display of sequence of images.

If you need a proper definition of Animation then you can write the below highlighted lines as a definition of animation

What is animation

What is Animation?


Animation: The word “ANIMATE” comes from the Latin verb “ANIMARE” means to make alive or to fill with breathe.
Animation is the rapid display of a sequence of images to create an illusion of movement. The most common method of presenting animation is as a motion picture or video program.
In simpler word animation means giving life to our imagination.

If someone ask me about the types of animation I simply answered that there are three types of animation:

1. 2D Animation

2. 3D Animation

3. Stop Motion Animation

but if we go for higher studies of animation then there are 4 types of Animation is there and from them that 4 types has some has more sub types, so it is a very long process to explain. So let me explain from this 3 basic types.

2D animation

2D Animation

2D Animation: (2-Dimensional Animation the term “2D” refers to animation that is created using two dimensional drawings. This type of animations is flat in nature and it’s also known as Traditional Animation, where typically it’s drawn on paper and then digitally outlined and coloured frame by frame. Classic hand drawn animation is the main example for this type.

2D animation is created through a series of images quickly flashing through several frames in minutes. Each image is slightly altered in each frame as desired, so that when play in sequence, they result in seamless changes and gradual movements.

In recent years, research on 2D image manipulation has received a huge amount of interest.Very powerful solutions for problems such as

Matting

Image Completion

Texture Synthesis

Rigid Image Manipulation have been presented. Based on these and similar methods, it has now become possible to explore interesting new ideas to reanimate still pictures.A variety of computer software programs aide in the creation of 2D Animation, programs include Adobe Illustrator, In Design, Adobe Photoshop and after effects as well as Apple Motion and Adobe Flash.


3D animation

3D Animation


3D Animation:“3D” refers to computer generated images (CGI) that creates the illusion of 3 dimensional space with great accuracy. In this type of animation, characters or objects are created or animated using a 3 dimensional (3D) software such as “Autodesk MAYA, Autodesk 3Ds Max,” etc.

3D animation creates a third dimension/depth, so that our cartoon don’t just look like drawings.

3D Modeling is nothing but the creation of a character or a model having three dimensions (as in real world) using the techniques and tools provided by a computer software.
The tool will provide a set of tools that a 3D artist can use to sculpt or model, an object in his imagination, into a 3d computer representation.
This 3D model can be altered, animated or rendered into a movie in accordance to the artists need. This is what 3D modeling is, if we look it from a broad top view.


Stop Motion Animation

Stop Motion Animation


Stop Motion Animation: - Stop motion animation is used to describe animation created by physically manipulating real world’s objects and photographing them one frame of film at a time to create the illusion of Movement.
There are many different types of stop motion animation, usually named after the medium used to create the animation. Some animators prefers to work with puppets using clay, a plastic material, or foam for stop motion animation, a digital video or film camera is placed on a tripod.
So the action can be filmed frame by frame, moving characters, objects and camera after almost every frame. Computerized motion control equipment is available to make this process easier and more precise.
Clay animation, or plasticize animation often called Claymation uses figures made of clay or a similar malleable material to create stop motion animation. The figures may have an armature or wire frame inside of them that can be manipulated to pose the figures.


Read More
// // Leave a Comment

The Life of Graphic Designers (Infographic)


Students wants to be graphic designers in 2014

If you are a student maybe you used to like designs and so many things related to graphics...

For students interested in the field of graphic design, there are a few things to know about the career.

The first is that although graphic design is a highly competitive career, it is expected to grow along with the population.
Second, before signing up for classes or coursework, understanding the necessary skills, required training and the day-to-day activities of a graphic designer will all be information necessary for making a smart, informed career decision.

The Real life of Graphic Designer



Infographic from: Glatz

What Does a Graphic Designer Need to Know

There are many skills necessary for graphic designers, many of which have nothing to do with graphic design at all. For instance, many graphic designers work from home or on a contract basis (working solo, and not as part of a company's in-house design team). For those designers, financial skills such as billing and hour tracking are important parts of the job, although not necessarily the most fun. 
In addition, communications skills are paramount. Communication often occurs over the phone or via e-mail. Getting to the core of what your customer is looking for in a design or logo is incredibly important. It will lead to fewer redesigns and, ultimately, to happier clients or employers.

Of course, most of your workday will be spent designing commercial artwork. 
Even here, you can focus your skills on any number of areas. 
Graphic designers can, in the right situation, specialize in Web design (including HTML, CSS, PHP, Flash and Photoshop work), 
Desktop publishing (including the ability to produce reports, brochures, magazine and book layouts, newsletters and more),
Advertising design (such as producing print and visual ideas and designs for marketing campaigns), Product design (which includes product boxes and other packaging).

In all of these, designers with skills and experience using programs such as 
Photoshop, 
Illustrator, 
InDesign, 
QuarkXPress and possibly 
CAD (computer aided design) programs will find themselves in greater demand.






What Is Required Training for a Graphic Designer

Different design positions are going to have different degree qualifications so it's difficult to make a blanket statement for required training.

Most graphic designers have, at a minimum, a two-year degree, while many go for a more complete four-year degree. There are many advantages to attaining a higher level of education (although it can be tempting to see how far your natural skills can take you).
Among the advantages, the most obvious is the value a potential employer may put on a degree. Having a diploma (whether it is an associate's degree focusing on the more technical skills or a bachelor's degree that includes social and cultural studies) can be an indicator to an employer that you have a solid skill set, beyond what is observable from your portfolio.

What Does a Graphic Designer Do Every Day

While there may be no simple schedule a graphic designer can expect to keep on a day-to-day basis, there are a few tasks you will find yourself spending most of your time completing. The first of these is related to what your project will be, and what your design will look like. Second is actually working on one (or more) possible designs, so your clients have a choice.
The third area includes meetings, billing and other organizational activities. Depending on whether you work for a company or for yourself, these organizational activities can be a large or small part of your day. Finally, a graphic designer will spend a good deal of time preparing finalized artwork for presentation, either at a print shop or dealing with finalized electronic files.

Being a graphic designer can be a very rewarding career, allowing you to flex your creative muscles, but it's not all about design. Client management and other organizational skills are important elements of a successful graphic design career.

So how you think about to be a Graphic Designer



Read latest news in computer graphics then please prefer the following banner...!!


 3D Tutorial


Read More
// // Leave a Comment

what is animation, multimedia, 3D Visuals and Illustrations?

Today I have studied some different material about Animation and Multimedia...!!

SO let me start with that...

The ability to combine moving images, graphics, text, and sound in meaningful ways is one of most powerful aspects of computer technology.
A dynamic and technically accurate presentation is helpful in making the message not only understood but effective. At Exponent, we combine our engineering and scientific expertise with cutting-edge artistic talent to create visually compelling and technically accurate presentations for industrial and legal applications.

We work closely in teams to produce technically precise, 2D and 3D animations and other multimedia. We consult with clients throughout production, and our work has been shown throughout the world and has been the subject of numerous feature broadcasts on network and cable television.

Animation


Animation is the creation of artificial moving images to replicate an event. Dramatic events sometimes happen in the blink of an eye. But a single picture or graphic doesn’t always convey that moment adequately.
We use computer animation to help viewers understand a single moment, as well as to see how things change over time. Two- and three-dimensional models allow the scene to be recreated from various viewpoints, including those of eyewitnesses and participants, and also from overhead perspectives.

Using state-of-the-art animation software, we can reproduce real-world phenomena such as fire, smoke, and fluids. Our professionals are specialists in modeling, lighting, materials creation, and animation. Working from sketches, photos, or engineering drawings, we create accurate, realistic models of objects and subjects, from a simple part to complex machines and environments.

We have developed animations to illustrate fine points of mechanical or electrical design, reenact a fire at a large manufacturing facility, and illustrate the movement of chemicals through the air and ground, and even through the respiratory system. Our experience includes projects for the Internet, interactive CD-ROMs, marketing and business presentations, and for use in courts of law around the country.

Our animations have stood the scrutiny of the legal system and have been presented to mass audiences through cable television programs around the world.

Multimedia


Many clients choose multimedia to explain technical issues. Multimedia uses a navigational approach to accessing data, allowing one to display video, animation, graphics, drawings, documents, and still images as needed during a presentation or testimony.

This technology helps our clients organize and retrieve documents, share information, and graphically present information in a more understandable and persuasive manner. Our Visual Communication group works to reduce client costs by creating effective presentations using state-of-the-art tools such as Flash-based interfaces and software such as Adobe Director® and Microsoft PowerPoint®. We also use technologies such as extranets to allow clients to review and discuss our work, so that our staff can provide the most cost-effective and timely presentation of materials under development.

3D Visuals


Exponent provides its clients with accurate, cutting edge, and compelling 3D visuals. The latest software tools are used by Exponent’s experienced Visual Communications staff, working side by side with our engineers and scientists, to produce 3D visuals with solid engineering foundations as well as the visual clarity needed to illustrate situations in clear, concise ways. Our staff has many years of experience in all aspects of 3D production, including modeling, texturing, lighting, and animation.

Ability to import/export a wide range of file types, including .dwg, .dxf, .3ds, .obj, .stl, and .iges

Ability to assist engineers in analyzing and conceptualizing objects in 3D space

Ability to create 3D models, using photogrammetry tools and blueprints

Simulation of real-world elements (e.g., fire, liquid, smoke, particles)

Specialists in realistic texturing, lighting, and rendering

Illustrations


The Visual Communication staff can produce a wide range of visuals, from elaborate 3D animations to charts and graphs. Sometimes budgets or projects do not warrant the use of 3D imagery. For many situations, 2D line-art illustrations are very effective. They are clear and easy to understand, yet can illustrate complicated issues and interactions. Line-art visuals are a versatile solution that can be used within PowerPoint® presentations, and can be blown up for use as court boards.

Read More
// // Leave a Comment

What is Simulation in 3D? | What is 3D Simulation?


Image credit: ESG Elektroniksystem

A simulation of a system is the operation of a model of the system. The model can be reconfigured and experimented with; usually, this is impossible, too expensive or impractical to do in the system it represents. The operation of the model can be studied, and hence, properties concerning the behavior of the actual system or its subsystem can be inferred. In its broadest sense, simulation is a tool to evaluate the performance of a system, existing or proposed, under different configurations of interest and over long periods of real time.

Simulation is used before an existing system is altered or a new system built, to reduce the chances of failure to meet specifications, to eliminate unforeseen bottlenecks, to prevent under or over-utilization of resources, and to optimize system performance. For instance, simulation can be used to answer questions like:

What is the best design for a new telecommunications network?

What are the associated resource requirements?

How will a telecommunication network perform when the traffic load increases by 50%?

How will a new routing algorithm affect its performance?

Which network protocol optimizes network performance?

What will be the impact of a link failure?

The subject of this tutorial is discrete event simulation in which the central assumption is that the system changes instantaneously in response to certain discrete events. For instance, in an M/M/1 queue - a single server queuing process in which time between arrivals and service time are exponential - an arrival causes the system to change instantaneously.

On the other hand, continuous simulators, like flight simulators and weather simulators, attempt to quantify the changes in a system continuously over time in response to controls.
Discrete event simulation is less detailed (coarser in its smallest time unit) than continuous simulation but it is much simpler to implement, and hence, is used in a wide variety of situations.


Image: Autodesk

In a simulation study, human decision making is required at all stages, namely, model development, experiment design, output analysis, conclusion formulation, and making decisions to alter the system under study.
The only stage where human intervention is not required is the running of the simulations, which most simulation software packages perform efficiently.
The important point is that powerful simulation software is merely a hygiene factor - its absence can hurt a simulation study but its presence will not ensure success. Experienced problem formulators and simulation modelers and analysts are indispensable for a successful simulation study.

The steps involved in developing a simulation model, designing a simulation experiment, and performing simulation analysis are:

Step 1. Identify the problem.

Step 2. Formulate the problem.

Step 3. Collect and process real system data.

Step 4. Formulate and develop a model.

Step 5. Validate the model.

Step 6. Document model for future use.

Step 7. Select appropriate experimental design.

Step 8. Establish experimental conditions for runs.

Step 9. Perform simulation runs.

Step 10. Interpret and present results.

Step 11. Recommend further course of action.

Although this is a logical ordering of steps in a simulation study, many iterations at various sub-stages may be required before the objectives of a simulation study are achieved. Not all the steps may be possible and/or required. On the other hand, additional steps may have to be performed. The next three sections describe these steps in detail.

How to develop a Simulation Model?


Simulation models consist of the following components: system entities, input variables, performance measures, and functional relationships. For instance in a simulation model of an M/M/1 queue, the server and the queue are system entities, arrival rate and service rate are input variables, mean wait time and maximum queue length are performance measures, and 'time in system = wait time + service time' is an example of a functional relationship.

In the steps below their are so many mathematical formula and issues are being mentioned but those are really not understandable by me...So I am really sorry for adding those lines in here....!!

Almost all simulation software packages provide constructs to model each of the above components. Modeling is arguably the most important part of a simulation study. Indeed, a simulation study is as good as the simulation model. Simulation modeling comprises the following steps:

Step 1. Identify the problem. Enumerate problems with an existing system. Produce requirements for a proposed system.

Step 2. Formulate the problem. Select the bounds of the system, the problem or a part thereof, to be
studied. Define overall objective of the study and a few specific issues to be addressed. Define performance measures - quantitative criteria on the basis of which different system configurations will be compared and ranked. Identify, briefly at this stage, the configurations of interest and formulate hypotheses about system performance.

Decide the time frame of the study, i.e. will the model be used for a one-time decision (e.g.,capital expenditure) or over a period of time on a regular basis (e.g., air traffic scheduling). Identify the end user of the simulation model, e.g., corporate management versus a production supervisor. Problems must be formulated as precisely as possible.

Step 3. Collect and process real system data. Collect data on system specifications (e.g., bandwidth for a communication network), input variables, as well as performance of the existing system. Identify sources of randomness in the system, i.e., the stochastic input variables. Select an appropriate input probability distribution for each stochastic input variable and estimate corresponding parameter(s). Software packages for distribution fitting and selection include ExpertFit, BestFit, and add-ons in some standard statistical packages. These aids combine goodness-of-fit tests, e.g., χ2
test, Kolmogorov-Smirnov test, and Anderson-Darling test, and parameter estimation in a user friendly format.
Standard distributions, e.g., exponential, Poisson, normal, hyper exponential, etc., are easy to model and simulate. Although most simulation software packages include many distributions as a standard feature, issues relating to random number generators and generating random variates from various distributions are pertinent and should be looked into. Empirical distributions are used when standard distributions are not appropriate or do not fit the available system data. Triangular, uniform or normal distribution is used as a first guess when no data are available. For a detailed treatment of probability
distributions see Maria and Zhang (1997).

Step 4. Formulate and develop a model. Develop schematics and network diagrams of the system (How do entities flow through the system?). Translate these conceptual models to simulation software acceptable form. Verify that the simulation model executes as intended. Verification techniques include traces, varying input parameters over their acceptable range and checking the output, substituting constants for random variables and manually checking results, and animation.

Step 5. Validate the model. Compare the model's performance under known conditions with the
performance of the real system. Perform statistical inference tests and get the model examined by system experts. Assess the confidence that the end user places on the model and address problems if any. For major simulation studies, experienced consultants advocate a structured presentation of the model by the simulation analyst(s) before an audience of management and system experts. This not only ensures that the model assumptions are correct, complete and consistent, but also enhances confidence in the model.

Step 6. Document model for future use. Document objectives, assumptions and input variables in detail
Read More
// // Leave a Comment

Different uses of Animation and their Explaination Briefly

Every person who first heard the word Animation they just used to think that animation is just for Entertainment. but Animation has different uses and it is a vast course in itself. So in this post I will be discussing a few uses of animation.

Different uses of animation

Uses of animation

               Military
               Medical
               School/colleges
               Industries
               Science
               Production Houses
               News Channels
               Websites
               Movies
               Aerospace
               Advertising
               Automobile
               Games
               Engineering
               Architecture

Education


As we all know that people used to remember pictures or images more than text, So Animation is the only and the best way to understand the main motive of any education and it helps everyone to growth in their practical life.
Animation is used in education because it make children watch the animation and not get bored with it allowing them to intake information.

Entertainment


The biggest use for animation is for entertainment. Animation is used on the TV, on your phones, and all over the internet.In television, animation is mostly used to occupy children, as is gives them something to laugh about and keep them entertained for long periods of time. Programmes such as Tom and Jerry are created to make the children laugh, and tell the audience that just because you are bigger than someone else, doesn't make you better.
Many movies these days are created using animation. Films like Shrek and Finding Nemo gained a massive profit from people watching the film and buying the merchandise.
Animation isn't just for children. Programmes like Family Guy and American Dad are animations that get adults laughing.

Advertisement


Animation plays a big part in advertisement. Many big companies use animation in some kind of way to attract the audience. An example of animation in advertising is the Dancing Pony Advert by the phone company 'Three'. This advert attracted millions of people all over the world to their website and in return they gained a massive profit.
Animation is also used for advertisement on the web. Many games companies create cool looking animations to attract the audience to play the game or visit the website.
Without animation in adverts, advertisement would be incredibly boring.

Scientific Visualisation


Animation is used to create models that are essential for research and study. Animation allows you to create 3D, realistic models that allow diagrams etc to show accurate representations of an object.
An example of this is an X-ray. Doctors use this to get an accurate look at bones etc. so that problems can fixed quicker and more efficiently.

Creative Arts


Animation is also used in creative arts to show and produce the skills needed to achieve a grade for example an IT course is creative arts, which is a specified skill in creativity. They would use animation in their work and much of it for presenting to the class they would use various diagrams and animations to get a topic across the the class in presentations


Gaming

In gaming Industries most of the things depends on animation. Without model a programmer can't programmer a game and everything in the scene starting from modeling, Texturing, Rigging,lighting etc all are done by the Animation students or professionals.

Simulations


Simulations are mostly used in the military for weapons training and to train for certain events. Pilots also use simulations to practice their flight training without having to spend money on fuel and equipment. Simulations are also used for practicing events and to get a predicted outcome for something. For example, when NASA are planning on putting a rocket in space, they will use simulations to get a predicted outcome of what might happen. This is essential because it can potentially save lives and resources.

Download


I have prepared a Powerpoint file (PPT) for you all....if you wish to download then download here......

Download



Also Read: What is #animation | what do you mean by animation?
                 #3D modelling | what is #3D modelling and whats its uses
                 What does a Video Game Designer do? Where does a Video Game Designer work?
                The Job factors related to #animation filed and The Possibilities of Animation Students
                Animation As A Career | What you are choosing for your future as like your interest?
                Animation in todays technology era and its importance
               The job of a #Rigging Artist| what is the job of a #Rigging Artist?
               What is Rigging in MAYA and what its value in Animation field?
                #Animation in brief | #Brief description about Animation
Read More